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Impala
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* [[14.13 Lebanon]]: One of the things the teenagers of [[Lebanon, Kansas]], discuss is the times Sam and Dean have driven into town with a living being in the Impala's trunk. Later, the Impala is stolen by [[Max (Lebanon)|Max]], who takes the car and the occult items it contains to an abandoned house. The Winchesters manage to track Max down and Dean examines the car to make sure it is undamaged. After dispatching the [[ghost]] of [[John Wayne Gacy]], they reclaim the Impala. After returning to 2003, [[John Winchester|John]] awakens in the driver's seat, believing that the entire experience was just a really good dream. After taking a call from the 2003 Dean, John drives off in the car.
* [[14.17 Game Night]]: After receiving a serious head injury from [[Nick]], Sam manages to lock himself in the Impala and hits the horn, drawing Dean's attention and causing Nick to flee. When Dean returns to the car, he finds Sam severely injured on the ground next to it and desperately tries to help his brother before Jack heals Sam.
* [[15.10 The Heroes' Journey]]: After [[God]] downgrades the Winchesters to normal people, the Impala begins having trouble. First, as a result of Dean always parking in front of a fire hydrant, the car receives a ticket. The car later breaks down completely on the way to [[Garth]]'s house, forcing them to walk the last ten miles of the trip. Garth provides Sam and Dean with new spark plugs to get the car going. However, the Impala breaks down yet again as Sam and Dean leave Garth's house after the case, much to Dean's anger and frustration.
==Who drives the Impala?==